"Black Myth: Wukong" is popular all over Taiwan, and behind the recognition of the game is the continuation of cross-strait culture

  The popularity of "Black Myth: Goku" in Taiwan has attracted widespread attention. Since the game was officially launched on August 20, 2024, it has not only become the focus of the world, but also the related topics have quickly detonated the public opinion field on both sides of the Taiwan Strait. In today’s digital age, the influence of a game is often beyond people’s imagination. The emergence of "Black Myth: Goku" is like a cultural storm, sweeping the gaming industry, making compatriots on both sides of the strait deeply feel the great charm of cultural export.

  According to reports, "Black Myth: Goku" was launched at noon on the same day, while the number of online players on the computer game platform Steam exceeded 1.40 million, and the total sales of the game quickly exceeded 4.50 million copies, with total sales exceeding 1.50 billion yuan. This achievement not only proves the high quality of the game, but also reflects the high enthusiasm and expectation of players for it.

  The popularity of "Black Myth: Wukong" has also aroused heated discussions in Taiwan media. Cai Zhengyuan, a former public opinion representative of the Chinese Kuomintang, lamented that he finally saw the rise of the Chinese mainland and the game with Chinese cultural elements reached the top, hoping that the game industry in the Chinese mainland can become a "hegemon" in the world in the future. Lai Yueqian, a Taiwanese scholar, also said that "Black Myth: Wukong" has attracted much attention four years ago. Now the sales of the game have quickly broken the world record after it is launched, and it will definitely be seen by more people in the world. "Four years of grinding a sword, one sword is successful."

  The first batch of players from the island also posted praise one after another. Taiwanese player Chen Hongfu couldn’t wait to start playing the game as soon as it was launched. In an interview with reporters, he sighed, "As a player, I give full marks!" Whether it is art and soundtrack, "Black Myth: Wukong" is "top in his mind." Many of the game’s graphics are drawn from traditional Chinese architecture, with a strong Chinese cultural atmosphere, which is very shocking, and the details reflect "our own things".

  In the opinion of public opinion on the island, the popularity of "Black Myth: Wukong" is due to its excellent game experience. Whether it is excellent art, innovative combat ideas, or fascinating plot, it has attracted the attention of young Taiwanese. The Chinese cultural elements contained in the game have aroused strong resonance among many Taiwanese players. The feedback from many players also shows their intimacy with the characters and story background in the game, and their sense of identity with the charm and profound heritage of Chinese culture.

  The popularity of "Black Myth: Wukong" is not only due to its exquisite game production, but more importantly, it is deeply rooted in Chinese culture, which is the common root of both sides of the strait. Culture is the continuation of blood and the bond of the nation. Compatriots on both sides of the strait have grown up in the soil of Chinese culture, and naturally have deep feelings for classic works like "Journey to the West". The love of Taiwanese compatriots for "Black Myth: Wukong" is nothing more than proof that the two sides of the strait have the same origin and blood connection. This sense of identity is an uncompressible tension.

  Dozens of ancient Chinese buildings in the game have been "restored by gods". The realistic Chinese landscapes and magnificent ancient Chinese buildings all convey Chinese aesthetics. I hope more excellent works like "Black Myth: Wukong" can emerge, leading more Taiwanese compatriots to enter the palace of traditional Chinese culture, feel the cultural charm and artistic shock that spans thousands of years, and contribute to the soft power of cultural export. (Text/Hu Hanxin)